Why this exists

The tools of the trade shouldn't be rented.

I make films for a living. Every year I pay rent on the software the job needs. My budgets and schedules live in files I can only open while the subscription is paid, and my scripts get uploaded to servers I don't control. When a vendor changes its prices, its formats or its mind, I find out from an email.

That's normal in this trade, and it shouldn't be. A budget you wrote ten years ago should still open, on whatever computer you have, without asking anyone's permission.

It also keeps people out. A film student, a first-time producer, a crew member in a country where a subscription costs a week's pay: they learn on whatever they can get, and the real tools stay out of reach until someone else pays for them.

So I started building the tools I wanted. They're free and open source, they run on your own computer, and they save into plain, documented files that anyone can read, now and in twenty years. No account, no subscription, and no generative AI: nothing writes your script or invents your numbers.

They're early, and honest about it. Today the signed apps are for the Mac; Windows and Linux builds are on the way or waiting for people to test them. Each app's page says exactly what works and what doesn't yet.

If you make films, you can help make them right: check the numbers against what you know, tell us how your productions really work, try the apps on your own hardware. If you write code, even better.

Help build it How it's built

Method makes film's working software free, open and owned by the people who use it, wherever they are and whatever they can spend.